AOMedia members are encouraged to submit entries to initiate the creation of compression tools that optimise 3D graphic performance in games and application.
V-Ray 6 update 1 for Maya and Cinema 4D adds new tools to help insert millions of objects into imagery, fine-tune and control the behaviour of scene lighting and produce photorealistic scenes much faster.
Redshift (3.5.15) is now compatible with some of AMD’s Radeon PRO GPUs, the Cineware bridge for Unreal takes direct imports from Redshift, and Cinema 4D has new Capsules.
Unreal Engine 5.2 includes three Experimental features, updates to both the virtual production tools and the VCam system, a new ML Deformer sample and native Apple Silicon support.
Framestore’s London Advertising division is pleased to announce the appointment of VFX Supervisor William Laban, with many notable projects in his list of credits.
Updates to Autodesk Maya, 3ds Max, Bifrost and Arnold make further use of open standards, and support artist-driven animation, modelling and simulation workflows.
Union has announced the launch of its first international studio in Montréal, with a recruitment drive already in full swing to grow its Canadian team.
Maxon One’s new 2023 release updates all software including Cinema 4D, Red Giant, Redshift and ZBrush, with new Capsules and a Cineware integration tool that support working with Unreal Engine.
Four 3D pioneers behind Adobe Substance 3D Designer and the Substance Engine, tools used to create VFX in hundreds of projects, have been honoured with an AMPAS Sci Tech Award.
Animators, VFX artists, post-production professionals and game developers are invited to enter the Digistor Chaos competition for a chance to win a 12-month subscription to V-Ray.
Maxon One has two new node-based spline effects in the Capsules collection, new Redshift shaders and 21 detailed fabric materials to use with Cinema 4D’s Cloth simulation system.
Chaos V-Ray 6 for 3ds Max, update 1 upgrades post-processing of scene lighting, decal tools and use of V-Ray GPU, to help 3D artists and designers work faster and with more control.
Black Kite Studios announce that Alex Lovejoy has joined the company as Creative Director, supporting the growth and expansion of the independent VFX and design studio.
ASWF hosts the Open Source Forum to gather business and technical leaders to discuss the current state of open source software, and also welcomes new members Framestore and HP.
RSP has announced the appointment of Phil Barrenger to the new role of Head of Operations. Phil’s appointment follows almost 13 years at Weta, and is his second stint with RSP.
London based VFX and Visualisation studio NVIZ has appointed Head of Studio, Luke Kaile, as Managing Director to run NVIZ alongside Creative Director, Chris Lunney.
CoreWeave, specialised cloud provider for GPU-accelerated workloads, has acquired Conductor Technologies cloud-based task management service used to access and scale cloud resources.
The new open source RV allows users to review media with many of the commercial features, and customise, modify and implement core functionality tailored to projects and workflows.
Foundry is now making new licenses of Nuke family products, including Nuke, NukeX, Nuke Studio, Hiero, HieroPlayer and Nuke Render, available on annual subscription.
The new Maxon One updates move Redshift rendering directly inside ZBrush, upgrade the sculpting tools, especially ZRemesher, and optimise Red Giant Trapcode’s particle simulations.
Conductor Technologies cloud-based platform is now accessible to Houdini artists via a plug-in integration that gives users direct access to cloud compute resources.