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V-Ray 6 for 3ds Max, update 1, Enhances Artist Control and GPU Rendering
V-Ray 6 for Houdini Advances with Solaris, Volumetrics and Lighting Developments
V-Ray 6 for Maya Adds Artist Control Over Skies, Render Time, USD Pipelines
V-Ray for Unreal Creates Immersive Experiences from V-Ray Scenes
V-Ray for Unreal Supports Native Materials for Real-time Raytracing
V-Ray Next for Maya Develops Scene Intelligence, Faster Interactivity
V-Ray Next for SketchUp Accelerates Photoreal Renders for Designers
V-Ray Wins 2021 Engineering Emmy for Ray-Traced Rendering
Vancouver Film School Students Grow Up on the Farm with PipelineFX
VFX Students at AIE Get Hands-on with Virtual Production
Viz Engine 5.1 Updates Virtual Windows and Adds Previews for XR Sets
Vizrt and Unreal Engine Enhance Realism in BBC Sport’s Virtual Set Studio
Vizrt Graphics Move with CNN to ST 2110-based HQ in New York
Vizrt Viz Arc Puts KQED in Control of Virtual Set Style and Upgrades
Vizrt Viz Engine 5 Expands Graphics Options for Live Broadcast Production
Vizrt XR Set Integrates Native Unreal Engine with Viz Engine, Adds Fusion Keyer
Vizrt, novel.media and AWS Shift ELF into Cloud Production in Record Time
Volinga Integrates with Disguise for AI-Driven 3D Content Creation
Vortechs FX Eddy Simulates Fluid Effects in Nuke’s 3D Space
VR and Unreal Turn 3D Model into Look Development Tool at Theia Interactive
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