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VFX Developments

Foundry Modo 11 2 screenshot4

Foundry Modo 11.2 Updates Mesh, UV and Procedural Tools for Modellers

Foundry Modo 11.2 Updates Mesh, UV and Procedural Tools for Modellers Deformer manipulation Foundry Modo 11.2, final release in the 11 series, focusses on modelling tools – procedural, poly bevelling and UV texturing - and includes updates to MeshFusion. Some…
November 11, 2017
Rizom Lab Unfold3D V10mk
VFX Editor

Rizom-Lab Unfold3D v10 Automates UV Mapping for 3D Artists

Rizom-Lab Unfold3D v10 Automates UV Mapping for 3D Artists Image: Princess Mononoke, Ho-young Kim Unfold3D UV unwrapping software from Rizom-Lab is now released in version 10 with new options for automating unwrapping workflows. packaging and grouping islands…
November 09, 2017
Red giant VHS Presets2
VFX Editor

Red Giant Universe 2.2 Takes Transition FX to the Limit in 'Hewlogram'

Red Giant Universe 2.2 Takes Transition FX to the Limit in 'Hewlogram' Red Giant's Universe 2.2 collection of video software tools has 11 new transitions for editors and motion graphics artists, adding up to 76 transitions and effects in total. Two existing…
November 04, 2017
AMD Prorender Cinema 4D 21
VFX Editor

Cinema 4D Gets Fast and Photoreal with AMD's Radeon ProRender

Cinema 4D Gets Fast and Photoreal with AMD's Radeon ProRender A key part of Cinema 4D Release 19 is the implementation of AMD's Radeon ProRender, making Cinema 4D one of the first commercial 3D applications with an integrated GPU renderer. AMD developed…
November 03, 2017
Keyshot daniele di donato esame6
VFX Editor

Daniele Di Donato Lights and Textures His 3D World with Keyshot

Daniele Di Donato Lights and Textures His 3D World with Keyshot 3D Artist Daniele Di Donato has been interested in computer graphics since he was young, and grew up watching movies with lots of visual effects and playing video games whose graphics improved…
October 27, 2017
MPCnick davis dark knight1
VFX Editor

MPC Welcomes VFX Supervisor Nick Davis

MPC Welcomes VFX Supervisor Nick Davis MPC Film announces that Nick Davis has joined their team as VFX Supervisor. After 27 years spent working behind the camera on more than 20 major feature films, Nick Davis is one of the industry's most experienced visual…
October 24, 2017
Flame 2018 3 HDR Waveform
VFX Editor

Autodesk Flame 2018.3 Updates HDR, Tracking and VR Tools for Post

Autodesk Flame 2018.3 Updates HDR, Tracking and VR Tools for Post Autodesk's update 3 for Flame 2018, which encompasses Flame, Flare, Flame Assist and Lustre software, brings changes to working with Action, object tracking, 360° VR Viewing, HDR monitoring and…
October 23, 2017
Substance des 3D cube
VFX Editor

Substance Designer Adds Noises, Filters and AxF Format to Texturing

Substance Designer Adds Noises, Filters and AxF Format to Texturing Cube 3D Node As part of a new update, Substance Designer texturing software now supports X-Rite’s Appearance Exchange Format, AxF, which is used in the authoring of custom materials for…
October 19, 2017
Method studios
VFX Editor

Method Studios to Open New Immersive AR/VR Facility

Method Studios to Open New Immersive AR/VR Facility 'Galaxy of the Guardians 2' was a recent feature film VFX project at Method Studios. Method Studios has launched Method EXP, a dedicated production group creating immersive experiences, formerly known as…
October 05, 2017
Substance painter gITF 2 0 exporta
VFX Editor

Substance Painter Updates 3D Texture Workflows for VFX and Graphics

Substance Painter Updates 3D Texture Workflows for VFX and Graphics The new release of Allegorithmic Substance Painter supports the direct export of models textured with Substance Painter into Adobe Project Felix, which was developed as a 2D/3D compositor for…
October 05, 2017
Vray 3 6 hybrid maya
VFX Editor

V-Ray 3.6 for Maya Adds GPU/CPU Renderer and NVIDIA MDL Support

V-Ray 3.6 for Maya Adds GPU/CPU Renderer and NVIDIA MDL Support Hybrid GPU/CPU renderer V-Ray 3.6 for Maya is available now, a major update adding Chaos Group's new hybrid rendering system, separate to the existing production renderer, that makes use of GPUs…
September 17, 2017
Blackmagic ultimatte12 broadcast
VFX Editor

Blackmagic Ultimatte 12 Adds 12G-SDI for UHD, Boosts Image Processing

Blackmagic Ultimatte 12 Adds 12G-SDI for UHD, Boosts Image Processing Blackmagic Design's Ultimatte 12 is updated with new algorithms and colour science, supporting real-time broadcast graphics through improved edge handling, colour separation, colour…
August 30, 2017
Thinkbox deadline 10 monitor
VFX Editor

Thinkbox Deadline 10 Builds Render Workflows on Amazon EC2

Thinkbox Deadline 10 Builds Render Workflows on Amazon EC2 Thinkbox Deadline 10 is compute management software for render farms. The application can make the workflows designed for 3D modelling and graphics applications more flexible by giving users access to…
August 30, 2017
Chaos Corona tiagosillospadovani1
VFX Editor

Chaos Group Acquires Render Legion and Corona Renderer

Chaos Group Acquires Render Legion and Corona Renderer Tiago Sillos Padovani Chaos Group has acquired Render Legion, based in Prague, creator and developer of the Corona renderer. Recognised for ease of use, Corona has gained popularity among artists working…
August 17, 2017
Weta AEAF Awards2017 w
VFX Editor

AEAF Awards Announces 2017 Winners

Anders Langlands, (left) one of the speakers at AEAF, and Keith Miller from Weta Digital attended the Awards Night to receive a Gold Award for 'War for Planet of the Apes' and Silver for 'The Jungle Book', both in the Feature Film VFX category. AEAF Awards…
August 10, 2017
Keyshot 7 josh mings user interface 01
VFX Editor

KeyShot 7 Speeds Real-time Lighting, Material and Texture Renders

KeyShot 7 Speeds Real-time Lighting, Material and Texture Renders KeyShot, real-time ray-tracing and global illumination software for 3D rendering and animation, is now released in version 7 with functions that focus on faster 3D rendering for tasks carried…
August 08, 2017
Autodesk 3ds max vr connect viewports
VFX Editor

Autodesk Launches VR for 3ds Max, Flame Scripting, Arnold Shaders

Autodesk Launches VR for 3ds Max, Flame Scripting, Arnold Shaders At SIGGRAPH 2017, Autodesk showed updates to its 3D software for media and entertainment including Maya, Arnold, 3ds Max and Flame. Some of these were announced at the time of NAB, in…
August 04, 2017
Fusion 9 Blackmagic
VFX Editor

Fusion 9 Updates VR, Tracking and Keying Workflows

Fusion 9 Updates VR, Tracking and Keying Workflows Blackmagic Design Fusion 9, announced at SIGGRAPH 2017, now includes new VR tools, a new keyer system, planar tracking, camera tracking and tools for user collaboration – all designed to support the new post…
August 02, 2017
Weta valerian thousand planets
VFX Editor

AEAF 2017 – Win BorisFX Sapphire 10 Plus Continuum from Digistor

AEAF 2017 – Win BorisFX Sapphire 10 Plus Continuum from Digistor Digistor is a sponsor of AEAF, an international competition and screening plus speaker program, now in its 20th year with entries from around the world. 16 August 2017, Chauvel Cinema, 249…
August 01, 2017
Maxon C4d r19 Silver Ninja Antoine Collignon2
VFX Editor

Cinema 4D R19 Updates 3D Workflows from Motion Design to VR

Cinema 4D R19 Updates 3D Workflows from Motion Design to VR MAXON Cinema 4D Release 19 brings developments to viewport performance, a new sound effector and functions for Voronoi fracturing in the MoGraph toolset, a new spherical camera, the integration of…
July 27, 2017
Realflow rigids
VFX Editor

RealFlow | Cinema 4D 2.0 Brings High Performance Fluids to 3D

RealFlow | Cinema 4D 2.0 Brings High Performance Fluids to 3D RealFlow | Cinema 4D 2.0 places RealFlow fluid simulation tools directly inside Cinema 4D to result in a simpler workflow for users of the two applications. Artists do not need to move back and…
July 26, 2017
Eddy for nuke explosion
VFX Adriene Hurst

Vortechs FX Eddy Simulates Fluid Effects in Nuke’s 3D Space

Vortechs FX Eddy Simulates Fluid Effects in Nuke’s 3D Space The new Eddy plugin from Vortechs FX, designed for simulating gaseous phenomena inside Nuke, is on the verge of release. Eddy for Nuke makes it possible to generate and work with smoke, fire and…
July 26, 2017
Foundry Nuke 11 lens distortion
VFX Editor

Foundry Nuke & Hiero 11.0 Supports Collaboration and VFX Precision

Foundry Nuke & Hiero 11.0 Supports Collaboration and VFX Precision Foundry has launched Nuke and Hiero 11.0, updating the company’s Nuke, NukeX, Nuke Studio, Hiero and HieroPlayer software applications. A type of group node called Live Groups has been…
July 20, 2017
Modo 11 1 Unreal Bridge
VFX Editor

Modo 11.1 Gains Bridge to Unreal Engine 4 and New UV Workflow

Modo 11.1 Gains Bridge to Unreal Engine 4 and New UV Workflow Foundry Modo 11.1 is the first point update to the application’s 11 Series release, with some significant changes that include a stronger connection to Unreal Engine 4 so that users can work…
July 19, 2017
Google zync2
VFX Editor

Meet Google Cloud Platform at AEAF 2017

Meet Google Cloud Platform at AEAF 2017 Image: Cutting Edge Come and meet Google on 16 August at AEAF, where you can ask them directly about the Google Cloud Platform resources for rendering and how to make it work for projects. They will give a short…