Universal Media Projects ships as part of EditShare’s FLOW media management and brings together DaVinci Resolve, Premiere Pro and Media Composer into a single workflow environment. From anywhere, the editor has real-time access to content and can collaborate in a mixed editing environment. Universal Media Projects manages all project data - sequences, clips, bins and markers – between editorial tools and makes information available remotely through a secure web interface.
Many traditional media production workflows function as a series of hand-off points. Different parts of the production use different tools for capturing, organizing, editing, reviewing and finishing the content. These hand-offs are often related to the non-real-time nature of most applications. Technologies allow users to “lock” projects but very few allow for fully real-time synchronization of relevant project data. This creates a waterfall style of workflow which puts pressure on those towards the end of the process.Different tools also require different data in different formats at different times or for different purposes. When used for editorial, something like DaVinci Resolve needs a different view of the project than when it’s being used for color grading.
When a Media Composer user is working with their own bins, it can be hard to interact with other users who might be using Adobe Premiere Pro.Pulling together a workflow that fits any particular production can be complex, especially with the varying openness of these systems. EditShare has developed a technology to build a universal view of media projects that can be interacted with in real-time yet still work within the constraints of the various tools.Universal Media Projects, which ships as part of EditShare’s FLOW media management, brings together - DaVinci Resolve, Premiere Pro, and Media Composer - into a single workflow environment.
From anywhere, the editor has real-time access to content and can collaborate freely in a mixed editing environment. Universal Media Projects seamlessly manages all the necessary project data - such as sequences, clips, bins, and markers - between editorial tools. All relevant information is available remotely through a secure web interface. It creates a metadata store that models all the key common entities of a project including clips, subclips, sequences, etc., along with extended attributes to store NLE-specific data. It facilitates a continuous exchange of this data between different editorial tools. This innovation is especially important as the media industry moves towards hybrid and cloud-based workflows and remote workflows become standard for content creators collaborating on projects.