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Axis Creates Cinematics for Bungie’s ‘Destiny’ Reveal Trailer

Axis Creates Cinematics for Bungie’s ‘Destiny’ Reveal Trailer Developed by game developers Bungie and published by Activision, ‘Destiny: Rise of Iron’ is the latest instalment in Bungie’s Destiny franchise. With new storylines, locations, gear, maps, enemies…
May 24, 2016
AudioMotion DI4D quantumbreak hmc
Games Adriene Hurst

Audiomotion Studios Deliver High Impact Motion for Quantum Break

Motion capture studio Audiomotion partnered with game developer Remedy Entertainment to create large scale in-game stunt sequences and player moves for video game ‘Quantum Break’.
May 11, 2016
Axis dawn of war3
Games Editor

Axis Launches Trailer for Upcoming 'Dawn of War III'

Axis, with game developer, Relic Entertainment, helped create the trailer for the game 'Warhammer 40,000: Dawn of War III', soon to release after its previous run six years ago.
May 04, 2016
Sequence Bound
Games Adriene Hurst

The Sequence Group Opens New Australian Studio

The Sequence Group animation and VFX studio for TV, film, advertising and games, has opened a new office in Melbourne, bringing their unusual, design and story-driven talent to Australia.
March 21, 2016
DI4D Technoprops1
Games Editor

Technoprops & DI4D Combine Facial Mocap Expertise at GDC

At GDC 2016, Technoprops has shown a new stereo 2K helmet mounted camera system that is compatible with DI4D’s facial performance capture software.
March 17, 2016
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Games Adriene Hurst

Substance Painter 2.0 Builds a New Game Asset Pipeline

Substance Painter 2.0 now works as a dedicated texturing pipeline for creating finished game assets with NVIDIA’s Iray renderer, a new materials and tools library and direct exports.
March 16, 2016
Geomerics Enlighten gdc 2016 44
Games Adriene Hurst

Geomerics Real-time Global Illumination Lights up Open-world Games

At GDC 2016, Geomerics Enlighten real-time GI software demonstrates large-scale dynamic lighting in open-world games that take place in verylarge environments and open country.
March 15, 2016
Autodesk Stingray 1.2 Object Highlight
Games Adriene Hurst

Autodesk Expands VR Support and 3D Characters for Games

At GDC 2016, Autodesk’s Stingray game engine and Maya LT 20163D animation and modelling software are both on display with updates for independent game productions.
January 26, 2016
Geomerics-enlighten-speed
Games Adriene Hurst

Geomerics Enlighten Brings True Dynamic Lights to Mobile Games

 Chris Porterhouse of ARM and mobile games developers at Exient talk about building dynamic global illumination into today’s top mobile game titles using scalable runtime techniques.
December 21, 2015
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Games Adriene Hurst

Arrowhead Game Studios Plays to Win

Anton Stenmark at Arrowhead Game Studios talks about setting up and running a studio - from choosing game engines and working with publishers, to developing their latest title, ‘Helldivers’.
December 10, 2015
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Games Adriene Hurst

343 Industries Builds OptiTrack Mocap System for ‘Halo 5: Guardians’

To develop ‘Halo 5: Guardians’, 343 built out a large-scale motion capture stage outfitted with an updated OptiTrack motion capture system. for in-game action and interactive cut-scenes.
October 19, 2015
Animatrik-1
Games Adriene Hurst

Animatrik Jumps into Video Game Mocap with EP Mataio Gardi

Performance capture and virtual production studio Animatrik in LA hired new Executive Producer Mataio Gardi who has developed AAA video game mocap at EA, Microsoft and Ubisoft.
September 29, 2015
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Games Adriene Hurst

Faceware Brings Emotion & Realism to NBA 2K16

Animators at NBA 2K16 use Faceware’s to capture the facial performances of over 30 NBA athletes helping to represent the real life players and the emotion of basketball in digital form.

Imagination Studios Creates Real Time Game Experience with OptiTrack

Aug 05, 2015 2020
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Imagination Studios developed an immersive, interactive 3D game at DreamHack digital…

Autodesk Stingray Game Engine Launches with Developer Tools and PBR

Aug 03, 2015 3330
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Autodesk’s new Stingray engine for creating 3D games has launched at GDC Europe 2015,…

All Aboard the Boffswana Honeyway Train

May 11, 2010 864
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Boffswana, a project design company specialising in interactive branded communication,…

Autodesk Game Curriculum Teaches Development Pipeline

Mar 15, 2010 2296
Autodesk has introduced a ‘Vehicle for Games’ curriculum for post-secondary students. The…